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00826cam a2200217 a 4500 |
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0000013468 |
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19980924090000.0 |
040 |
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|a mod
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041 |
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|a eng
|
020 |
0 |
0 |
|a 0070213631
|
090 |
0 |
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|a 658.3124
|b EPS
|
100 |
0 |
0 |
|a EPSTEIN
|h Robert
|
245 |
0 |
0 |
|a Creativity games for trainers
|b a handbook of group activities for jumpstarting workplace creativity
|c Robert Epstein
|
260 |
0 |
0 |
|a New York
|b Training McGraw Hill
|c 1996
|
300 |
0 |
0 |
|a xix, 277p
|c 28cm
|
500 |
0 |
0 |
|a Includes bibliographical refernces
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650 |
0 |
0 |
|a Employees
|x Training of
|x Problem, exercises, etc.
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650 |
0 |
0 |
|a Creative ability
|x Problems, execises, etc
|
650 |
0 |
0 |
|a Creative thinking
|x Problems exercises, etc
|
999 |
|
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|a 0163120
|b KTU
|d BOOKS
|e Umum
|f KTU
|j AVAILABLE
|q GOOD CONDITION
|
999 |
|
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|a 4000000045
|b KD Pelandok
|d BOOKS
|e Umum
|f KD PELANDOK
|j AVAILABLE
|q GOOD CONDITION
|