Designing persuasive application to encourage physical activity at workplace among older workers

Regular physical activity are vital for prevention and treatment of chronic diseases, which are highly prevalent among older workers aged 50 years old and above. However, maintaining active lifestyle was challenging for older workers due to prolong hours of sedentary behaviour at workplace. In this...

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Bibliographic Details
Main Authors: Mohd Mohadis, Hazwani, Mohamad Ali, Nazlena
Format: Conference or Workshop Item
Language:English
English
Published: Institute of Electrical and Electronics Engineers Inc. 2016
Subjects:
Online Access:http://irep.iium.edu.my/54930/
http://irep.iium.edu.my/54930/
http://irep.iium.edu.my/54930/
http://irep.iium.edu.my/54930/1/54930_Designing%20persuasive%20application%20to%20encourage.pdf
http://irep.iium.edu.my/54930/2/54930_Designing%20persuasive%20application%20to%20encourage_SCOPUS.pdf
id iium-54930
recordtype eprints
spelling iium-549302017-02-03T01:38:59Z http://irep.iium.edu.my/54930/ Designing persuasive application to encourage physical activity at workplace among older workers Mohd Mohadis, Hazwani Mohamad Ali, Nazlena T58.5 Information technology Regular physical activity are vital for prevention and treatment of chronic diseases, which are highly prevalent among older workers aged 50 years old and above. However, maintaining active lifestyle was challenging for older workers due to prolong hours of sedentary behaviour at workplace. In this study, we attempt to identify design requirements of a persuasive smartphone application aiming to encourage physical activity at workplace among older workers. We applied a triangulation of user-centred design techniques that includes think-aloud, parallel prototyping and participatory design methods aiming to identify any usability problems, functionality issues, privacy concern, information sharing and visualization. Our older workers indicate that contextual awareness, visibility of cause-and-effect relationship, accuracy of collected data, information sharing and privacy control are highly imperative to be integrated into the design of smartphone-based intervention targeting at enhancing their physical activity behaviour in workplace environment. Institute of Electrical and Electronics Engineers Inc. 2016-07-21 Conference or Workshop Item PeerReviewed application/pdf en http://irep.iium.edu.my/54930/1/54930_Designing%20persuasive%20application%20to%20encourage.pdf application/pdf en http://irep.iium.edu.my/54930/2/54930_Designing%20persuasive%20application%20to%20encourage_SCOPUS.pdf Mohd Mohadis, Hazwani and Mohamad Ali, Nazlena (2016) Designing persuasive application to encourage physical activity at workplace among older workers. In: 6th International Conference on Digital Information and Communication Technology and Its Applications (DICTAP 2016), 21st-23rd July 2016, Konya, Turkey. http://ieeexplore.ieee.org/stamp/stamp.jsp?arnumber=7544013 10.1109/DICTAP.2016.7544013
repository_type Digital Repository
institution_category Local University
institution International Islamic University Malaysia
building IIUM Repository
collection Online Access
language English
English
topic T58.5 Information technology
spellingShingle T58.5 Information technology
Mohd Mohadis, Hazwani
Mohamad Ali, Nazlena
Designing persuasive application to encourage physical activity at workplace among older workers
description Regular physical activity are vital for prevention and treatment of chronic diseases, which are highly prevalent among older workers aged 50 years old and above. However, maintaining active lifestyle was challenging for older workers due to prolong hours of sedentary behaviour at workplace. In this study, we attempt to identify design requirements of a persuasive smartphone application aiming to encourage physical activity at workplace among older workers. We applied a triangulation of user-centred design techniques that includes think-aloud, parallel prototyping and participatory design methods aiming to identify any usability problems, functionality issues, privacy concern, information sharing and visualization. Our older workers indicate that contextual awareness, visibility of cause-and-effect relationship, accuracy of collected data, information sharing and privacy control are highly imperative to be integrated into the design of smartphone-based intervention targeting at enhancing their physical activity behaviour in workplace environment.
format Conference or Workshop Item
author Mohd Mohadis, Hazwani
Mohamad Ali, Nazlena
author_facet Mohd Mohadis, Hazwani
Mohamad Ali, Nazlena
author_sort Mohd Mohadis, Hazwani
title Designing persuasive application to encourage physical activity at workplace among older workers
title_short Designing persuasive application to encourage physical activity at workplace among older workers
title_full Designing persuasive application to encourage physical activity at workplace among older workers
title_fullStr Designing persuasive application to encourage physical activity at workplace among older workers
title_full_unstemmed Designing persuasive application to encourage physical activity at workplace among older workers
title_sort designing persuasive application to encourage physical activity at workplace among older workers
publisher Institute of Electrical and Electronics Engineers Inc.
publishDate 2016
url http://irep.iium.edu.my/54930/
http://irep.iium.edu.my/54930/
http://irep.iium.edu.my/54930/
http://irep.iium.edu.my/54930/1/54930_Designing%20persuasive%20application%20to%20encourage.pdf
http://irep.iium.edu.my/54930/2/54930_Designing%20persuasive%20application%20to%20encourage_SCOPUS.pdf
first_indexed 2023-09-18T21:17:39Z
last_indexed 2023-09-18T21:17:39Z
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