MYRAFF 2.0: Arabic educational E-games

Learning Arabic as a foreign language requires a lot of continuous practice and memorization. Teachers who are teaching Arabic for non-native speakers usually will provide students with numerous exercises and notes to ensure that students will continually engage themselves with the subject at home...

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Main Authors: Hashim, Marzidah, Saleh, Hanan, Muhammad, Norasmazura, Raja Sulaiman, Raja Munirah, Salleh, Nellia Lizrina
Format: Conference or Workshop Item
Language:English
Published: Centre for Teaching and Learning (CTL) and International Islamic University Malaysia (IIUM) 2018
Subjects:
Online Access:http://irep.iium.edu.my/66625/
http://irep.iium.edu.my/66625/
http://irep.iium.edu.my/66625/1/66625_MYRAFF%202.0%20Arabic%20educational%20E-Games.pdf
id iium-66625
recordtype eprints
spelling iium-666252018-12-18T09:21:04Z http://irep.iium.edu.my/66625/ MYRAFF 2.0: Arabic educational E-games Hashim, Marzidah Saleh, Hanan Muhammad, Norasmazura Raja Sulaiman, Raja Munirah Salleh, Nellia Lizrina LB1044 Internet in Education PJ6001 Arabic Learning Arabic as a foreign language requires a lot of continuous practice and memorization. Teachers who are teaching Arabic for non-native speakers usually will provide students with numerous exercises and notes to ensure that students will continually engage themselves with the subject at home. Previously, these exercises and notes were delivered in the form of photocopied version. Nonetheless, teachers have now started to digitalise their notes and exercises. While this new improvement is more interesting and engaging, it requires more preparation time. The teachers also need to have some basic IT skills and adapt to the rapid changes in technology which can be tedious to some. MyRaff 2.0 is one of the platforms that offers a solution to this problem. This invention offers a collection of Arabic educational egames created using PowerPoint Visual Basic for Application (VBA) code, triggers and advanced animation. The games offered vary from simple card games to complex crime solving games. All games are creatively designed to make players learn Arabic in a fun and enjoyable way. Centre for Teaching and Learning (CTL) and International Islamic University Malaysia (IIUM) 2018 Conference or Workshop Item PeerReviewed application/pdf en http://irep.iium.edu.my/66625/1/66625_MYRAFF%202.0%20Arabic%20educational%20E-Games.pdf Hashim, Marzidah and Saleh, Hanan and Muhammad, Norasmazura and Raja Sulaiman, Raja Munirah and Salleh, Nellia Lizrina (2018) MYRAFF 2.0: Arabic educational E-games. In: International University Carnival on E-Learning (IUCEL) 2018, 12th-13th September 2018, Kuala Lumpur. http://www.iium.edu.my/iucel2018/
repository_type Digital Repository
institution_category Local University
institution International Islamic University Malaysia
building IIUM Repository
collection Online Access
language English
topic LB1044 Internet in Education
PJ6001 Arabic
spellingShingle LB1044 Internet in Education
PJ6001 Arabic
Hashim, Marzidah
Saleh, Hanan
Muhammad, Norasmazura
Raja Sulaiman, Raja Munirah
Salleh, Nellia Lizrina
MYRAFF 2.0: Arabic educational E-games
description Learning Arabic as a foreign language requires a lot of continuous practice and memorization. Teachers who are teaching Arabic for non-native speakers usually will provide students with numerous exercises and notes to ensure that students will continually engage themselves with the subject at home. Previously, these exercises and notes were delivered in the form of photocopied version. Nonetheless, teachers have now started to digitalise their notes and exercises. While this new improvement is more interesting and engaging, it requires more preparation time. The teachers also need to have some basic IT skills and adapt to the rapid changes in technology which can be tedious to some. MyRaff 2.0 is one of the platforms that offers a solution to this problem. This invention offers a collection of Arabic educational egames created using PowerPoint Visual Basic for Application (VBA) code, triggers and advanced animation. The games offered vary from simple card games to complex crime solving games. All games are creatively designed to make players learn Arabic in a fun and enjoyable way.
format Conference or Workshop Item
author Hashim, Marzidah
Saleh, Hanan
Muhammad, Norasmazura
Raja Sulaiman, Raja Munirah
Salleh, Nellia Lizrina
author_facet Hashim, Marzidah
Saleh, Hanan
Muhammad, Norasmazura
Raja Sulaiman, Raja Munirah
Salleh, Nellia Lizrina
author_sort Hashim, Marzidah
title MYRAFF 2.0: Arabic educational E-games
title_short MYRAFF 2.0: Arabic educational E-games
title_full MYRAFF 2.0: Arabic educational E-games
title_fullStr MYRAFF 2.0: Arabic educational E-games
title_full_unstemmed MYRAFF 2.0: Arabic educational E-games
title_sort myraff 2.0: arabic educational e-games
publisher Centre for Teaching and Learning (CTL) and International Islamic University Malaysia (IIUM)
publishDate 2018
url http://irep.iium.edu.my/66625/
http://irep.iium.edu.my/66625/
http://irep.iium.edu.my/66625/1/66625_MYRAFF%202.0%20Arabic%20educational%20E-Games.pdf
first_indexed 2023-09-18T21:34:37Z
last_indexed 2023-09-18T21:34:37Z
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