Exploring the use of digital games as a persuasive tool in teaching Islamic knowledge for Muslim children
Various digital games have been developed that focus on providing a sense of enjoyment and excitement for their players in order to be a modern tool for releasing stress or simply for pleasure. In recent years, digital games were also used for teaching and learning. For example, in History subje...
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Online Access: | http://irep.iium.edu.my/73384/ http://irep.iium.edu.my/73384/ http://irep.iium.edu.my/73384/1/Paper_16-Exploring_the_use_of_Digital_Games.pdf http://irep.iium.edu.my/73384/7/73384_Exploring%20the%20use%20of%20digital%20games%20as%20a%20persuasive%20tool%20in%20teaching%20Islamic%20knowledge%20for%20muslim%20children_scopus.pdf |
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iium-733842019-08-20T04:18:03Z http://irep.iium.edu.my/73384/ Exploring the use of digital games as a persuasive tool in teaching Islamic knowledge for Muslim children Sheikh Abdul Aziz, Madihah Auyphorn, Panadda Hamzah, Mohd Syarqawy T Technology (General) T61 Technical education. Technical schools Various digital games have been developed that focus on providing a sense of enjoyment and excitement for their players in order to be a modern tool for releasing stress or simply for pleasure. In recent years, digital games were also used for teaching and learning. For example, in History subject, games were used for retelling historical stories; at the same time, to preserve the history for the next generation to learn, understand and appreciate. Similarly, Digital games with Islamic values have also been developed to teach Islamic values or knowledge among players, in other words to persuade players to learn or improve their knowledge on Islam. Many designers assumed that games could be used as a persuasive tool to influence players, to learn and understand Islam as a way of life. However, no prior research has been done on the perception of players before and after playing Islamic digital games. To this end, this paper investigates and reports if Islamic Digital Games could persuade gamers to understanding Islam by exploring the use of these games among gamers. A total of 20 school children voluntarily participated in the experiment and the findings are reported in this paper. The study found positive effects on the users’ perception toward playing digital games embedded with Islamic values. The Science and Information Organization 2019-06 Article PeerReviewed application/pdf en http://irep.iium.edu.my/73384/1/Paper_16-Exploring_the_use_of_Digital_Games.pdf application/pdf en http://irep.iium.edu.my/73384/7/73384_Exploring%20the%20use%20of%20digital%20games%20as%20a%20persuasive%20tool%20in%20teaching%20Islamic%20knowledge%20for%20muslim%20children_scopus.pdf Sheikh Abdul Aziz, Madihah and Auyphorn, Panadda and Hamzah, Mohd Syarqawy (2019) Exploring the use of digital games as a persuasive tool in teaching Islamic knowledge for Muslim children. International Journal of Advanced Computer Science and Applications, 10 (6). pp. 109-113. ISSN 2158-107X E-ISSN 2156-5570 https://thesai.org/Publications/ViewPaper?Volume=10&Issue=6&Code=IJACSA&SerialNo=16 |
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T Technology (General) T61 Technical education. Technical schools Sheikh Abdul Aziz, Madihah Auyphorn, Panadda Hamzah, Mohd Syarqawy Exploring the use of digital games as a persuasive tool in teaching Islamic knowledge for Muslim children |
description |
Various digital games have been developed that
focus on providing a sense of enjoyment and excitement for their
players in order to be a modern tool for releasing stress or simply
for pleasure. In recent years, digital games were also used for
teaching and learning. For example, in History subject, games
were used for retelling historical stories; at the same time, to
preserve the history for the next generation to learn, understand
and appreciate. Similarly, Digital games with Islamic values have
also been developed to teach Islamic values or knowledge among
players, in other words to persuade players to learn or improve
their knowledge on Islam. Many designers assumed that games
could be used as a persuasive tool to influence players, to learn
and understand Islam as a way of life. However, no prior
research has been done on the perception of players before and
after playing Islamic digital games. To this end, this paper
investigates and reports if Islamic Digital Games could persuade
gamers to understanding Islam by exploring the use of these
games among gamers. A total of 20 school children voluntarily
participated in the experiment and the findings are reported in
this paper. The study found positive effects on the users’
perception toward playing digital games embedded with Islamic
values. |
format |
Article |
author |
Sheikh Abdul Aziz, Madihah Auyphorn, Panadda Hamzah, Mohd Syarqawy |
author_facet |
Sheikh Abdul Aziz, Madihah Auyphorn, Panadda Hamzah, Mohd Syarqawy |
author_sort |
Sheikh Abdul Aziz, Madihah |
title |
Exploring the use of digital games as a persuasive
tool in teaching Islamic knowledge for Muslim
children |
title_short |
Exploring the use of digital games as a persuasive
tool in teaching Islamic knowledge for Muslim
children |
title_full |
Exploring the use of digital games as a persuasive
tool in teaching Islamic knowledge for Muslim
children |
title_fullStr |
Exploring the use of digital games as a persuasive
tool in teaching Islamic knowledge for Muslim
children |
title_full_unstemmed |
Exploring the use of digital games as a persuasive
tool in teaching Islamic knowledge for Muslim
children |
title_sort |
exploring the use of digital games as a persuasive
tool in teaching islamic knowledge for muslim
children |
publisher |
The Science and Information Organization |
publishDate |
2019 |
url |
http://irep.iium.edu.my/73384/ http://irep.iium.edu.my/73384/ http://irep.iium.edu.my/73384/1/Paper_16-Exploring_the_use_of_Digital_Games.pdf http://irep.iium.edu.my/73384/7/73384_Exploring%20the%20use%20of%20digital%20games%20as%20a%20persuasive%20tool%20in%20teaching%20Islamic%20knowledge%20for%20muslim%20children_scopus.pdf |
first_indexed |
2023-09-18T21:44:03Z |
last_indexed |
2023-09-18T21:44:03Z |
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1777413330631131136 |