Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir

This study was aimed at the design and development of an online Arabic vocabulary learning games prototype for pre-university Arabic elementary level learners at the Centre for Foundation Studies (CFS), International Islamic University Malaysia (HUM), Petaling Jaya, Selangor. The design and developm...

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Main Author: Sahrir, Muhammad Sabri
Format: Thesis
Language:English
Published: 2011
Subjects:
Online Access:http://ir.uitm.edu.my/id/eprint/14070/
http://ir.uitm.edu.my/id/eprint/14070/1/TP_MUHAMMAD%20SABRI%20SAHRIR%20ED%2011_5.pdf
id uitm-14070
recordtype eprints
spelling uitm-140702016-06-30T04:08:14Z http://ir.uitm.edu.my/id/eprint/14070/ Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir Sahrir, Muhammad Sabri Computer games. Computer simulated games. Electronic games Computers in education. Information technology Blended learning. Computer assisted instruction. Programmed instruction This study was aimed at the design and development of an online Arabic vocabulary learning games prototype for pre-university Arabic elementary level learners at the Centre for Foundation Studies (CFS), International Islamic University Malaysia (HUM), Petaling Jaya, Selangor. The design and development of this prototype started with an analysis of three theories relating to the Vocabulary Learning Theory by Nation (2001), Theory of Multimedia Learning by Mayer (2001) and Theory of Digital Game-Based Learning by Prensky (2001). The above mentioned theories have been further complemented with the Front-End Analysis (Richey et al. 2004) to study the problem in learning the Arabic language among students and lecturers, their early perception, learning needs, prior suggestions and comments towards the design and development process of the games prototype. The modified ADDIE model has been chosen as the instructional design (ID) generic model research framework in this study by using research methods and procedures of design and development research (DDR) as suggested by Richey and Klein (2007) in five different phases of analysis, design, development, implementation and evaluation. The participants who were purposively sampled comprised 215 learners, 16 lecturers, 14 experts in instructional design (ID), Arabic subject matter expert (SME) and game-based learning (GBL), 2 technical staff from information technology (IT) unit and 2 programmers. The mixed method approach employed techniques such as descriptive quantitative survey, open-ended questionnaires, interviews, think aloud method, content analysis, field notes, class observation and testimonial. The evaluation of the usability, practicality and effectiveness of the games prototype was conducted based on Tessmer's (1993) adapted evaluation framework. It was divided into three main phases of pre-formative evaluation, formative evaluation 1 and formative evaluation 2. This study contributed theoretically in the form of 'design principles' and practically in the design and development of an online Arabic vocabulary learning games prototype. Findings from the evaluation process showed that the Arabic online game scored highly in terms of the learners' perception, concentration and knowledge improvement. The game scored moderately on the aspect of immersion. Analysis of from the qualitative data also indicated participants' agreement on the of usability, practicality and effectiveness of this games prototype. Suggestions and comments from the different participants were synthesized and incorporated with the findings to guide further improvement of the game prototype and to inform future research. 2011 Thesis NonPeerReviewed text en http://ir.uitm.edu.my/id/eprint/14070/1/TP_MUHAMMAD%20SABRI%20SAHRIR%20ED%2011_5.pdf Sahrir, Muhammad Sabri (2011) Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir. PhD thesis, Universiti Teknologi MARA.
repository_type Digital Repository
institution_category Local University
institution Universiti Teknologi MARA
building UiTM Institutional Repository
collection Online Access
language English
topic Computer games. Computer simulated games. Electronic games
Computers in education. Information technology
Blended learning. Computer assisted instruction. Programmed instruction
spellingShingle Computer games. Computer simulated games. Electronic games
Computers in education. Information technology
Blended learning. Computer assisted instruction. Programmed instruction
Sahrir, Muhammad Sabri
Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
description This study was aimed at the design and development of an online Arabic vocabulary learning games prototype for pre-university Arabic elementary level learners at the Centre for Foundation Studies (CFS), International Islamic University Malaysia (HUM), Petaling Jaya, Selangor. The design and development of this prototype started with an analysis of three theories relating to the Vocabulary Learning Theory by Nation (2001), Theory of Multimedia Learning by Mayer (2001) and Theory of Digital Game-Based Learning by Prensky (2001). The above mentioned theories have been further complemented with the Front-End Analysis (Richey et al. 2004) to study the problem in learning the Arabic language among students and lecturers, their early perception, learning needs, prior suggestions and comments towards the design and development process of the games prototype. The modified ADDIE model has been chosen as the instructional design (ID) generic model research framework in this study by using research methods and procedures of design and development research (DDR) as suggested by Richey and Klein (2007) in five different phases of analysis, design, development, implementation and evaluation. The participants who were purposively sampled comprised 215 learners, 16 lecturers, 14 experts in instructional design (ID), Arabic subject matter expert (SME) and game-based learning (GBL), 2 technical staff from information technology (IT) unit and 2 programmers. The mixed method approach employed techniques such as descriptive quantitative survey, open-ended questionnaires, interviews, think aloud method, content analysis, field notes, class observation and testimonial. The evaluation of the usability, practicality and effectiveness of the games prototype was conducted based on Tessmer's (1993) adapted evaluation framework. It was divided into three main phases of pre-formative evaluation, formative evaluation 1 and formative evaluation 2. This study contributed theoretically in the form of 'design principles' and practically in the design and development of an online Arabic vocabulary learning games prototype. Findings from the evaluation process showed that the Arabic online game scored highly in terms of the learners' perception, concentration and knowledge improvement. The game scored moderately on the aspect of immersion. Analysis of from the qualitative data also indicated participants' agreement on the of usability, practicality and effectiveness of this games prototype. Suggestions and comments from the different participants were synthesized and incorporated with the findings to guide further improvement of the game prototype and to inform future research.
format Thesis
author Sahrir, Muhammad Sabri
author_facet Sahrir, Muhammad Sabri
author_sort Sahrir, Muhammad Sabri
title Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
title_short Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
title_full Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
title_fullStr Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
title_full_unstemmed Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
title_sort analysis, design and development of an online vocabulary game for arabic elementary learners / muhammad sabri sahrir
publishDate 2011
url http://ir.uitm.edu.my/id/eprint/14070/
http://ir.uitm.edu.my/id/eprint/14070/1/TP_MUHAMMAD%20SABRI%20SAHRIR%20ED%2011_5.pdf
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last_indexed 2023-09-18T22:50:48Z
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