The development of interactive multimedia edutainment software for dyslexic children (prototype) / Mohamad Izran Ibrahim
Multimedia elements are now widely used in many area of application such as business, medicine, marketing, military, education, and entertainment. So, this project aims to produce edutainment software using multimedia technology for learning and early reading. The group of user targeted to use th...
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2005
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Online Access: | http://ir.uitm.edu.my/id/eprint/1579/ http://ir.uitm.edu.my/id/eprint/1579/1/TD_MOHAMAD%20IZRAN%20IBRAHIM%20CS%2005_5%20P01.pdf |
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uitm-15792019-07-19T07:01:21Z http://ir.uitm.edu.my/id/eprint/1579/ The development of interactive multimedia edutainment software for dyslexic children (prototype) / Mohamad Izran Ibrahim Ibrahim, Mohamad Izran Computer software Multimedia elements are now widely used in many area of application such as business, medicine, marketing, military, education, and entertainment. So, this project aims to produce edutainment software using multimedia technology for learning and early reading. The group of user targeted to use this software is for the syndrome called Dyslexia. This project acts an early exposure to learning character and simple word. Researchers stated that children's cognitive developments begin in early stage in their life and suggested children's software should be designed suits to their needs. Therefore, this software will be the best supplement to the traditional teaching and learning method where children especially Dyslexic children, can help themselves in enhancing their ability in learning character and learning how to read. The beauty of this edutainment software is that not only provides entertainment to the user but also teaches the user how to remember the character, how to pronounce, how to spell a simple word. The children are also able to use the software at home without the supervision from a teacher since the software have an agent itself that act as a teacher. The methodology adopted to develop this software is System Development Life Cycle (SDLC) model. The software used for the development of this project are Macromedia Flash 5.0, Adobe Photoshop 7.0, Adobe Illustrator 10, Magix Music Maker 2005, Pocket Voice Recorder and Swish 1.51. 2005 Thesis NonPeerReviewed text en http://ir.uitm.edu.my/id/eprint/1579/1/TD_MOHAMAD%20IZRAN%20IBRAHIM%20CS%2005_5%20P01.pdf Ibrahim, Mohamad Izran (2005) The development of interactive multimedia edutainment software for dyslexic children (prototype) / Mohamad Izran Ibrahim. Degree thesis, Universiti Teknologi MARA. |
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Local University |
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Universiti Teknologi MARA |
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UiTM Institutional Repository |
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Online Access |
language |
English |
topic |
Computer software |
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Computer software Ibrahim, Mohamad Izran The development of interactive multimedia edutainment software for dyslexic children (prototype) / Mohamad Izran Ibrahim |
description |
Multimedia elements are now widely used in many area of application such as
business, medicine, marketing, military, education, and entertainment. So, this
project aims to produce edutainment software using multimedia technology for
learning and early reading. The group of user targeted to use this software is for
the syndrome called Dyslexia. This project acts an early exposure to learning
character and simple word. Researchers stated that children's cognitive
developments begin in early stage in their life and suggested children's software
should be designed suits to their needs. Therefore, this software will be the best
supplement to the traditional teaching and learning method where children
especially Dyslexic children, can help themselves in enhancing their ability in
learning character and learning how to read. The beauty of this edutainment
software is that not only provides entertainment to the user but also teaches the
user how to remember the character, how to pronounce, how to spell a simple
word. The children are also able to use the software at home without the
supervision from a teacher since the software have an agent itself that act as a
teacher. The methodology adopted to develop this software is System
Development Life Cycle (SDLC) model. The software used for the development
of this project are Macromedia Flash 5.0, Adobe Photoshop 7.0, Adobe
Illustrator 10, Magix Music Maker 2005, Pocket Voice Recorder and Swish 1.51. |
format |
Thesis |
author |
Ibrahim, Mohamad Izran |
author_facet |
Ibrahim, Mohamad Izran |
author_sort |
Ibrahim, Mohamad Izran |
title |
The development of interactive multimedia edutainment software for dyslexic children (prototype) / Mohamad Izran Ibrahim |
title_short |
The development of interactive multimedia edutainment software for dyslexic children (prototype) / Mohamad Izran Ibrahim |
title_full |
The development of interactive multimedia edutainment software for dyslexic children (prototype) / Mohamad Izran Ibrahim |
title_fullStr |
The development of interactive multimedia edutainment software for dyslexic children (prototype) / Mohamad Izran Ibrahim |
title_full_unstemmed |
The development of interactive multimedia edutainment software for dyslexic children (prototype) / Mohamad Izran Ibrahim |
title_sort |
development of interactive multimedia edutainment software for dyslexic children (prototype) / mohamad izran ibrahim |
publishDate |
2005 |
url |
http://ir.uitm.edu.my/id/eprint/1579/ http://ir.uitm.edu.my/id/eprint/1579/1/TD_MOHAMAD%20IZRAN%20IBRAHIM%20CS%2005_5%20P01.pdf |
first_indexed |
2023-09-18T22:46:03Z |
last_indexed |
2023-09-18T22:46:03Z |
_version_ |
1777417232303783936 |