Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris

“Mobile game as a Learning Aid for C++ Control Structure” is a mobile game-based learning application that is built for first year students of C++ programming course and students who want to learn about control structure in programming. A finding found that a majority of first year students who unde...

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Main Author: Noor Aris, Nur Afiqah Nabilah
Format: Thesis
Language:English
Published: 2017
Subjects:
Online Access:http://ir.uitm.edu.my/id/eprint/18938/
http://ir.uitm.edu.my/id/eprint/18938/1/TD_NUR%20AFIQAH%20NABILAH%20NOOR%20ARIS%20M%20CS%2017_5.pdf
id uitm-18938
recordtype eprints
spelling uitm-189382018-01-29T08:06:15Z http://ir.uitm.edu.my/id/eprint/18938/ Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris Noor Aris, Nur Afiqah Nabilah Programming languages (Electronic computers) C (Computer program language). C++ Computer games “Mobile game as a Learning Aid for C++ Control Structure” is a mobile game-based learning application that is built for first year students of C++ programming course and students who want to learn about control structure in programming. A finding found that a majority of first year students who undergo computer programming course were found to have problem in understanding computer programming subject. Second problem found is the level of students’ understanding toward control structures such as while, do-while, for, goto is one of the weakest among all sub topics in programming language. The last problem found in this research is some other factors that lead to poor performance in programming are student’s lack of interest to learn and a syllabus that focused too much on theory. The first objective of this application is to design a game to teach the concept of control structure in C++ using the game-based learning. Second objective is to develop the designed application and last objective is to test the usability of the application. This application used the Constructivism learning theories. The game genre applied is adventure game. Usability testing has been conducted to the respondent at UITM Campus Jasin, Melaka. The respondent consists of students of semester one in Bachelor of Computer Science and Diploma in Computer Science. Result shows that the knowledge of the respondent increasing after using this application. The graph from the pre-test and post-test differs a lot in a positive way. Therefore, this application can be improved in the future to have a better result. 2017 Thesis NonPeerReviewed text en http://ir.uitm.edu.my/id/eprint/18938/1/TD_NUR%20AFIQAH%20NABILAH%20NOOR%20ARIS%20M%20CS%2017_5.pdf Noor Aris, Nur Afiqah Nabilah (2017) Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris. Degree thesis, Universiti Teknologi MARA , Melaka.
repository_type Digital Repository
institution_category Local University
institution Universiti Teknologi MARA
building UiTM Institutional Repository
collection Online Access
language English
topic Programming languages (Electronic computers)
C (Computer program language). C++
Computer games
spellingShingle Programming languages (Electronic computers)
C (Computer program language). C++
Computer games
Noor Aris, Nur Afiqah Nabilah
Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris
description “Mobile game as a Learning Aid for C++ Control Structure” is a mobile game-based learning application that is built for first year students of C++ programming course and students who want to learn about control structure in programming. A finding found that a majority of first year students who undergo computer programming course were found to have problem in understanding computer programming subject. Second problem found is the level of students’ understanding toward control structures such as while, do-while, for, goto is one of the weakest among all sub topics in programming language. The last problem found in this research is some other factors that lead to poor performance in programming are student’s lack of interest to learn and a syllabus that focused too much on theory. The first objective of this application is to design a game to teach the concept of control structure in C++ using the game-based learning. Second objective is to develop the designed application and last objective is to test the usability of the application. This application used the Constructivism learning theories. The game genre applied is adventure game. Usability testing has been conducted to the respondent at UITM Campus Jasin, Melaka. The respondent consists of students of semester one in Bachelor of Computer Science and Diploma in Computer Science. Result shows that the knowledge of the respondent increasing after using this application. The graph from the pre-test and post-test differs a lot in a positive way. Therefore, this application can be improved in the future to have a better result.
format Thesis
author Noor Aris, Nur Afiqah Nabilah
author_facet Noor Aris, Nur Afiqah Nabilah
author_sort Noor Aris, Nur Afiqah Nabilah
title Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris
title_short Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris
title_full Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris
title_fullStr Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris
title_full_unstemmed Mobile game as a learning aid for C++ control structure / Nur Afiqah Nabilah Noor Aris
title_sort mobile game as a learning aid for c++ control structure / nur afiqah nabilah noor aris
publishDate 2017
url http://ir.uitm.edu.my/id/eprint/18938/
http://ir.uitm.edu.my/id/eprint/18938/1/TD_NUR%20AFIQAH%20NABILAH%20NOOR%20ARIS%20M%20CS%2017_5.pdf
first_indexed 2023-09-18T23:01:31Z
last_indexed 2023-09-18T23:01:31Z
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