In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin
Advergaming had proven to be successful in United States market with million of people visiting online gaming sites. In India, mobile gaming would be a more popular platform for advergames, than the Internet. Meanwhile in Malaysia, the market of advergaming is still at its infant stage. This stud...
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uitm-36102016-09-08T03:15:25Z http://ir.uitm.edu.my/id/eprint/3610/ In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin Azmin, Suzani Computer games. Computer simulated games. Electronic games N Visual arts (General) Advergaming had proven to be successful in United States market with million of people visiting online gaming sites. In India, mobile gaming would be a more popular platform for advergames, than the Internet. Meanwhile in Malaysia, the market of advergaming is still at its infant stage. This study is to identify the potential of advergaming to enter the local branding market in Malaysia. Numerous people had to be interviewed and they are related to gaming industry. A survey was conducted to the Internet users especially among students. The following findings indicate that the potential of advergaming for local brandings can be available in two to five years time in Malaysia. The current Digital Technology is available to support gaming and advertising industry in Malaysia, however there is no market yet for advergaming. The success of advagaming in Malaysia can be made possible with further research, in the future. 2006 Thesis NonPeerReviewed text en http://ir.uitm.edu.my/id/eprint/3610/1/TM_SUZANI%20AZMIN%20AD%2006_5%201.pdf Azmin, Suzani (2006) In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin. Masters thesis, Universiti Teknologi MARA. |
repository_type |
Digital Repository |
institution_category |
Local University |
institution |
Universiti Teknologi MARA |
building |
UiTM Institutional Repository |
collection |
Online Access |
language |
English |
topic |
Computer games. Computer simulated games. Electronic games N Visual arts (General) |
spellingShingle |
Computer games. Computer simulated games. Electronic games N Visual arts (General) Azmin, Suzani In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin |
description |
Advergaming had proven to be successful in United States market with million of
people visiting online gaming sites. In India, mobile gaming would be a more popular
platform for advergames, than the Internet. Meanwhile in Malaysia, the market of
advergaming is still at its infant stage. This study is to identify the potential of
advergaming to enter the local branding market in Malaysia. Numerous people had to
be interviewed and they are related to gaming industry. A survey was conducted to the
Internet users especially among students. The following findings indicate that the
potential of advergaming for local brandings can be available in two to five years time
in Malaysia. The current Digital Technology is available to support gaming and
advertising industry in Malaysia, however there is no market yet for advergaming. The
success of advagaming in Malaysia can be made possible with further research, in the
future. |
format |
Thesis |
author |
Azmin, Suzani |
author_facet |
Azmin, Suzani |
author_sort |
Azmin, Suzani |
title |
In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin |
title_short |
In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin |
title_full |
In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin |
title_fullStr |
In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin |
title_full_unstemmed |
In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin |
title_sort |
in-game-advertising (advergame) as an alternative tools in increasing local brand awareness / suzani azmin |
publishDate |
2006 |
url |
http://ir.uitm.edu.my/id/eprint/3610/ http://ir.uitm.edu.my/id/eprint/3610/1/TM_SUZANI%20AZMIN%20AD%2006_5%201.pdf |
first_indexed |
2023-09-18T22:46:43Z |
last_indexed |
2023-09-18T22:46:43Z |
_version_ |
1777417273945882624 |