Safeguarding Malaysian folktale through adventure game

Folktale is part of people's culture and heritage that represents the identity of a society. Malaysia is prosperous with folktale, which is traditionally diffused verbally from generation to generation. Inopportunely, this heritage is slowly being forgotten by the younger generations especially...

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Main Authors: Asmidah Alwi, Harryizman Harun, Azliza Othman
Format: Article
Language:English
Published: Penerbit Universiti Kebangsaan Malaysia 2019
Online Access:http://journalarticle.ukm.my/13214/
http://journalarticle.ukm.my/13214/
http://journalarticle.ukm.my/13214/1/33516-104709-1-PB.pdf
id ukm-13214
recordtype eprints
spelling ukm-132142019-07-25T22:18:05Z http://journalarticle.ukm.my/13214/ Safeguarding Malaysian folktale through adventure game Asmidah Alwi, Harryizman Harun, Azliza Othman, Folktale is part of people's culture and heritage that represents the identity of a society. Malaysia is prosperous with folktale, which is traditionally diffused verbally from generation to generation. Inopportunely, this heritage is slowly being forgotten by the younger generations especially by teenagers. The study aims to safeguard local folktale through an adventure game made for teenagers. In the context of the study, Bawang Putih Bawang Merah was selected. The study seeks to discover the adventure game’s elements from the game guideline and from the user (teenagers). Once found, it is a question of how both the elements can be employed to design and develop the folktale adventure game branded as Orkid Emas in the study. Based on the definitive version of the game, it is a question of obtaining the teenagers’ feedback about the game’s design and development and safeguarding aspects. The methods employed in the study are the formal and semi-structured interview, document analysis, flowboarding and prototyping. The results of the study show that both the elements of the adventure game from the guidelines and users were ascertained. The Orkid Emas adventure game was successfully designed and developed using the combination of the elements. At large, positive feedback was obtained from select representing teenagers regarding the Orkid Emas’ design and development, and folktale safeguarding aspects. Penerbit Universiti Kebangsaan Malaysia 2019 Article PeerReviewed application/pdf en http://journalarticle.ukm.my/13214/1/33516-104709-1-PB.pdf Asmidah Alwi, and Harryizman Harun, and Azliza Othman, (2019) Safeguarding Malaysian folktale through adventure game. Jurnal Komunikasi ; Malaysian Journal of Communication, 35 (2). pp. 448-464. ISSN 0128-1496 http://ejournal.ukm.my/mjc/issue/view/1200
repository_type Digital Repository
institution_category Local University
institution Universiti Kebangasaan Malaysia
building UKM Institutional Repository
collection Online Access
language English
description Folktale is part of people's culture and heritage that represents the identity of a society. Malaysia is prosperous with folktale, which is traditionally diffused verbally from generation to generation. Inopportunely, this heritage is slowly being forgotten by the younger generations especially by teenagers. The study aims to safeguard local folktale through an adventure game made for teenagers. In the context of the study, Bawang Putih Bawang Merah was selected. The study seeks to discover the adventure game’s elements from the game guideline and from the user (teenagers). Once found, it is a question of how both the elements can be employed to design and develop the folktale adventure game branded as Orkid Emas in the study. Based on the definitive version of the game, it is a question of obtaining the teenagers’ feedback about the game’s design and development and safeguarding aspects. The methods employed in the study are the formal and semi-structured interview, document analysis, flowboarding and prototyping. The results of the study show that both the elements of the adventure game from the guidelines and users were ascertained. The Orkid Emas adventure game was successfully designed and developed using the combination of the elements. At large, positive feedback was obtained from select representing teenagers regarding the Orkid Emas’ design and development, and folktale safeguarding aspects.
format Article
author Asmidah Alwi,
Harryizman Harun,
Azliza Othman,
spellingShingle Asmidah Alwi,
Harryizman Harun,
Azliza Othman,
Safeguarding Malaysian folktale through adventure game
author_facet Asmidah Alwi,
Harryizman Harun,
Azliza Othman,
author_sort Asmidah Alwi,
title Safeguarding Malaysian folktale through adventure game
title_short Safeguarding Malaysian folktale through adventure game
title_full Safeguarding Malaysian folktale through adventure game
title_fullStr Safeguarding Malaysian folktale through adventure game
title_full_unstemmed Safeguarding Malaysian folktale through adventure game
title_sort safeguarding malaysian folktale through adventure game
publisher Penerbit Universiti Kebangsaan Malaysia
publishDate 2019
url http://journalarticle.ukm.my/13214/
http://journalarticle.ukm.my/13214/
http://journalarticle.ukm.my/13214/1/33516-104709-1-PB.pdf
first_indexed 2023-09-18T20:04:21Z
last_indexed 2023-09-18T20:04:21Z
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