A serious games development framework through application of software development life cycle model

Developments of software projects involves standards process in each phase of procedure. Each activity led the software experts control the process of development including time and cost during the development. The process will help them in managing and improve the development process. Nowadays, the...

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Main Authors: Siti Normaziah, Ihsan, Tuty Asmawaty, Abdul Kadir
Format: Conference or Workshop Item
Language:English
Published: 2017
Subjects:
Online Access:http://umpir.ump.edu.my/id/eprint/19576/
http://umpir.ump.edu.my/id/eprint/19576/1/A%20Serious%20Games%20Development%20Framework%20through%20Application%20of%20Software%20Development%20Life%20Cycle%20Model.pdf
id ump-19576
recordtype eprints
spelling ump-195762018-03-29T04:14:45Z http://umpir.ump.edu.my/id/eprint/19576/ A serious games development framework through application of software development life cycle model Siti Normaziah, Ihsan Tuty Asmawaty, Abdul Kadir QA Mathematics QA76 Computer software Developments of software projects involves standards process in each phase of procedure. Each activity led the software experts control the process of development including time and cost during the development. The process will help them in managing and improve the development process. Nowadays, the term of serious games is becoming popular in many industries such as healthcare, tourism, education and so on. Researchers and developers agree that the purpose of playing serious games is not limited to entertainment only. The goal is not just playing for pure entertainment, but also convey information, educate, persuade and provide a call to action among other things. Seeing the growth of industries in serious games and the available structures, tools and process models, methodical approach to the software engineering activities for serious games development should identify. In this paper, we propose a suitable framework development model that adopt from Software Development Life Cycle (SDLC) for the serious games. It is needed to inspect this domain and adopt the software processes that best serve the developers and is flexible enough to address the different requirement of such applications. 2017-11 Conference or Workshop Item NonPeerReviewed application/pdf en http://umpir.ump.edu.my/id/eprint/19576/1/A%20Serious%20Games%20Development%20Framework%20through%20Application%20of%20Software%20Development%20Life%20Cycle%20Model.pdf Siti Normaziah, Ihsan and Tuty Asmawaty, Abdul Kadir (2017) A serious games development framework through application of software development life cycle model. In: The 5th International Conference on Software Engineering & Computer System ( ICSECS' 17), 22-24 November 2017 , Adya Hotel, Pulau Langkawi, Malaysia. p. 43.. (Unpublished)
repository_type Digital Repository
institution_category Local University
institution Universiti Malaysia Pahang
building UMP Institutional Repository
collection Online Access
language English
topic QA Mathematics
QA76 Computer software
spellingShingle QA Mathematics
QA76 Computer software
Siti Normaziah, Ihsan
Tuty Asmawaty, Abdul Kadir
A serious games development framework through application of software development life cycle model
description Developments of software projects involves standards process in each phase of procedure. Each activity led the software experts control the process of development including time and cost during the development. The process will help them in managing and improve the development process. Nowadays, the term of serious games is becoming popular in many industries such as healthcare, tourism, education and so on. Researchers and developers agree that the purpose of playing serious games is not limited to entertainment only. The goal is not just playing for pure entertainment, but also convey information, educate, persuade and provide a call to action among other things. Seeing the growth of industries in serious games and the available structures, tools and process models, methodical approach to the software engineering activities for serious games development should identify. In this paper, we propose a suitable framework development model that adopt from Software Development Life Cycle (SDLC) for the serious games. It is needed to inspect this domain and adopt the software processes that best serve the developers and is flexible enough to address the different requirement of such applications.
format Conference or Workshop Item
author Siti Normaziah, Ihsan
Tuty Asmawaty, Abdul Kadir
author_facet Siti Normaziah, Ihsan
Tuty Asmawaty, Abdul Kadir
author_sort Siti Normaziah, Ihsan
title A serious games development framework through application of software development life cycle model
title_short A serious games development framework through application of software development life cycle model
title_full A serious games development framework through application of software development life cycle model
title_fullStr A serious games development framework through application of software development life cycle model
title_full_unstemmed A serious games development framework through application of software development life cycle model
title_sort serious games development framework through application of software development life cycle model
publishDate 2017
url http://umpir.ump.edu.my/id/eprint/19576/
http://umpir.ump.edu.my/id/eprint/19576/1/A%20Serious%20Games%20Development%20Framework%20through%20Application%20of%20Software%20Development%20Life%20Cycle%20Model.pdf
first_indexed 2023-09-18T22:27:59Z
last_indexed 2023-09-18T22:27:59Z
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