Students’ acceptance of gamification in FBM, UITMCM KAG / Siti Nur Nadhirah Abdul Latip

Learning via gamification has become one of the most popular methods used by current educators as it provides a fun environment for learning, which could also lead to increased learning performance. The intention of this study is to examine the factors affecting students’ acceptance of gamification...

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Bibliographic Details
Main Author: Abdul Latip, Siti Nur Nadhirah
Format: Student Project
Language:English
Published: Faculty of Business and Management 2020
Subjects:
Online Access:http://ir.uitm.edu.my/id/eprint/28576/
http://ir.uitm.edu.my/id/eprint/28576/1/PPb_SITI%20NUR%20NADHIRAH%20ABDUL%20LATIP%20BM%20M%2020_5.pdf